Job search
Job Search
Latest news
More news: (showing 1 - 20 of 13969)           
UK only International

Disney says virtual reality “cave” is the future of immersion technology

By Tom Anstey    06 Mar 2015
Disney Imagineering's Digital Immersive Showroom is a basic concept of the proposed VR 'cave' / Disney

Walt Disney Imagineering creative technologies lead, Bei Yang, has given insight into what the entertainment giant thinks of virtual reality and its plans for the future, shying away from the popular headset model and instead looking at the potential for a fully immersive virtual environment.

Speaking during a session at the Game Developers Conference in San Francisco, California, Yang revealed that Disney has been working on various virtual reality prototypes since the 1980s, developing software in its lab based at Epcot.

Yang said Disney was looking at a different approach for virtual reality than what has been seen recently. Emerging forms of VR are based around head-mounted displays, with Oculus Rift and the Samsung Gear both popular devices in the VR market. According to Yang, Disney has been looking at “caves”, as an alternative. The caves would be lined wall-to-wall with super high resolution displays, with interactive features included in the VR attraction.

Disney has advanced the concept, using motion tracking and 4K resolution screen, similar to that seen at Disneyland Paris’ Ratatouille ride, which uses multiple blended 4K projectors as part of its dark ride.

According to Yang, the cave approach would help to cut the motion sickness many can get while using VR. The stereoscopic 3D effects used by headsets, would be replaced by motion tracking 2D images that would appear to have depth, using dynamic perspective to a much larger scale than previously seen.

The approach also allows for attractions to implement a virtual reality experience for multiple people simultaneously. Previous Disney rides such as Ratatouille and a Toy Story shooter have partially tested this technology, though nothing has ever been done to this scale of full immersion in the same manner.

Yang said that the technology is still someway off, with questions remaining, such as to how the motion tracking technology could handle multiple people walking around the immersive environment at the same time.

Sign up for FREE ezines
Related news

Company profile

Company profile: Technogym UK Ltd
Technogym provides a complete Ecosystem made of connected smart fitness equipment, digital services and training contents for both professional and home use.
View full profile >
More company profiles

Featured Supplier

W3Fit EMEA celebrates its fifth anniversary
Celebrating its milestone 5th anniversary, W3Fit EMEA returns in 2026 with an unmissable gathering of the Health & Fitness industry’s most influential leaders.
View full details >
More featured suppliers

Property & Tenders

Location: Stratford, East London.
Company: Lee Valley Regional Park Authority
Location: Y Felinheli, LL56 4QN
Company: Newmark
Location: Newhaven, Sussex
Company: EiA Real Estate
Location: Tutbury Castle, Staffordshire
Company: Savills
Location: Oxford
Company: University of Oxford
More properties & tenders

Diary dates

13-13 Jun 2026
Worldwide, Various
21-24 Sep 2026
The Langham Huntington Pasadena , Pasadena, United States
06-08 Oct 2026
Messe Stuttgart, Stuttgart, Germany
22-22 Oct 2026
QEII Conference Centre, London
More diary dates